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For each game individually! In some cases – the Ikari trilogy, Athena and a few more – you can choose between the arcade and the console version, with the NES versions being basically chosen here. In each game you can set options like the number of lives, the level of difficulty, when there are bonus lives, the controls and more. You can switch between US, Japan and here and there even European Arcade for every game that applies, including the corresponding artwork. It’s not easy to make the first Street Fighter look good, but Street Smart does it pretty well.īut the love with which the collection was implemented is downright shocking. Every game here feels like a bonus game and the blockbusters have simply been forgotten. So no, SNK ignores all the games they became famous for, remembered for and always been play a round even if you’ve had it here and there in other collections. Commander, Bermuda Triangle, Paddle Mania, Beast Busters … gosh, Time Soldiers is from 1983. A few more titles will be submitted after the launch, but don’t expect mainstream appeal to rise. Oh god, NEXT !!! At least Crysalis is a small winner as an NES-Zelda-Gauntlet crossover and the only 90s game in the collection – admittedly, exactly 1990, but that probably counts. NEXT! Athena, 1985, a strange mix of wonderboy, puzzles and sword action? Okay, at least interesting and unusual, if not really fun. Next! Alpha Mission, a 1985 vertical shooter that was nice at best then, nicely not noticeable now at best. Next … 1987, Guerilla War, Ikari Warriors in a little prettier, SNK was definitely booked for the 80s Rambo cinema at the end of the 80s.
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Iron Tank The Invasion of Normandy, apparently a successor to TANK, was released in 1988. POW, 1988, ambitious Double Dragon clone, only this original was better. Prehistoric Isle, a hilarious ’89 shoot ’em up with dinosaurs, but certainly not a salamander or R-type. Psycho Soldier, 1987, a platformer that can be steered rigidly and with a barbaric level of difficulty. TNK 3 or TANK, a small tank game in which the direction of travel and the gun are rotated separately. Highlight: In Prehistoric Isle I would have liked to have sunk a few – not much more than that – coins. But today, something historically valuable, next please. A shoot ’em’ up that scrolls in all directions wasn’t something that happened very often back then. And yes, in 1981 that was certainly correct. SNK calls Vanguard their most ambitious game to date. Better than the first Street Fighter, I suppose, anyway.
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Street Smart? Okay, SNK had a life before Fatal Fury, but it wasn’t a good one.
#Snk 40th anniversary series
Put Victory Road in between and you have a series that really misses its rotating stick. Ikari Warriors III: The Rescue? Yes, there was and you can see real progress in the series here. Ikari Warriors, okay, you know that, the NES version wasn’t good, the machine only for its time, but you’ve heard of it before. Don’t worry, 99.9 percent of the players should survive this quite well, there are already a few pretty crude oldtimers. Just one after the other … With every game you’ve heard of, you get to pick one. I am still unsure whether I ever wanted that. I never would have thought that SNK would dig way back in its arcade history and pull things ashore … Well, I’ve also seen a few games in the last few days that I never knew. Fatal Fury, King of Fighters, Metal Slug, the usual suspects. When SNK also announced a retro anniversary collection, I didn’t even look at the list of games. SNK 40th Anniversary is the perfect retro collection.
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